#include "util/file.h" #include #include #include #include #include #include #include "util/log.h" bool sc_file_executable_exists(const char *file) { char *path = getenv("PATH"); if (!path) return false; path = strdup(path); if (!path) return false; bool ret = false; size_t file_len = strlen(file); char *saveptr; for (char *dir = strtok_r(path, ":", &saveptr); dir; dir = strtok_r(NULL, ":", &saveptr)) { size_t dir_len = strlen(dir); char *fullpath = malloc(dir_len + file_len + 2); if (!fullpath) { LOG_OOM(); continue; } memcpy(fullpath, dir, dir_len); fullpath[dir_len] = '/'; memcpy(fullpath + dir_len + 1, file, file_len + 1); struct stat sb; bool fullpath_executable = stat(fullpath, &sb) == 0 && sb.st_mode & S_IXUSR; free(fullpath); if (fullpath_executable) { ret = true; break; } } free(path); return ret; } char * sc_file_get_executable_path(void) { // #ifdef __linux__ char buf[PATH_MAX + 1]; // +1 for the null byte ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX); if (len == -1) { perror("readlink"); return NULL; } buf[len] = '\0'; return strdup(buf); #else // in practice, we only need this feature for portable builds, only used on // Windows, so we don't care implementing it for every platform // (it's useful to have a working version on Linux for debugging though) return NULL; #endif } bool sc_file_is_regular(const char *path) { struct stat path_stat; if (stat(path, &path_stat)) { perror("stat"); return false; } return S_ISREG(path_stat.st_mode); }