Export - Animation tab The Animation can be found at the bottom of the .Obj Export dialog... ![]() ...this tab is only enabled when the Export mode is set to "Animation Sequence" and is used to specify how the animation frames should be saved. When the Export mode is set to "Animation Sequence", the Export process is as follows:
...that is the general process, but there are some additional details and options worth covering in more detail. At the top of this tab is an option labeled "Share .mtl file". If the materials are not changing between animation frames, then there's no need to write out a .mtl file for each frame. If you enable this option, a common .mtl file is written out with the first frame and subsequent .obj files will reference that shared file. The "Skip" (or increment) value was already mentioned above... if you've got a 400 frame animation, you might want to do a test-run first, just writing out every other (or every 10th or whatever) frame. This value lets you do that. As far as the sequence number appended to each .obj file, that number increments by 1 by default, but you can choose to apply the same Skip value instead. You can also "Use Frame Start" as the first sequence number, or set it to "Manual" mode and set the filename sequence start value independently.
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